This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):
- FDSExplorer (Assembly Tools)(FDS)
- pic2mode7 (Miscellaneous Graphics Tools)(SNES)
- Hex Master (Hex Editors)(NA)
- NESPCM (Sound)(NES)
- NESHead (Miscellaneous)(NES)
- seq2mid (Sound)(SAT)
- SSConv (Miscellaneous Graphics Tools)(SAT)
- PCXToSat (Miscellaneous Graphics Tools)(SAT)
- PRS Utils (Miscellaneous)(SAT)
- Opera FS Reader v0.03 (Miscellaneous)(NA)
- ASM6 (Assembly Tools)(Multiple)
This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
- Tactics Universe (Complete)
- Final Fantasy VI Hardtype (Complete)
- DTE fixer upper, part deux (Improvement)
- DOOM 32X 24 Level Expansion (Improvement)
- DOOM 32X 24 Level Expansion Addendum (Addendum)
- Gary’s Nuts (Complete)
- Oh No! More Zombies Ate My Neighbors! (Complete)
- Border Crossing (Bug Fix)
- Economizer MP tweak (Improvement)
- Border Crossing (Bug Fix)
- Kid Chameleon Puzzle Map (Addendum)
From the release notes:
Changed
- Dump RAM moved to Hex Editor. Can now dump anything the editor can see (ROM, RAM, ARAM, VRAM, SRAM, etc).
Fixed
- Interpreted a DMA flag the wrong way. Read/Write was reversed.
This version is still based on the 1.51 codebase. A 1.52 version is in the works.
Relevant Link: (http://geigercount.net/crypt/index.html)

Finally released after 10 years of on-again-off-again work, the most complete hack of ZAMN to date, featuring 55 new levels (with titles), a new enemy monster, 2 new weapons, and more!
Relevant Link: (http://www.romhacking.net/hacks/623/)This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Documents have been submitted and approved to the database (in submitted order oldest to newest):
- Shift-JIS Table (Table Files)
- Road Rash 2 ROM Hacking Guide (Game Specific)
- Chrono Trigger Data Offsets (Game Specific)
- Pokemon Red Tileset Configuration (Miscellaneous)
- Chrono Lover’s Guide to Modding, Vol I: Background Insertion (Game Specific)
- D88 File Structure (File Formats)
- Mario’s Picross Level Data (Game Specific)
- Neo*Geo MVS Hardware Notes (Hardware Info.)
- Creating PC patchers with NSIS (Source Code)
- Introduction to Reverse Engineering WIN32 Applications (Assembly)
Nebelwurfer HQ is pleased to release its first 0.50 patch for Dreamcast Advanced Daisenryaku 2001. About half of the Campaign Scenarios are translated. For a complete listing of all scenarios and which have been translated to date, refer to the website.
The Patch zipfile includes a utility I wrote to apply the patch to the original Dreamcast .cdi file. This was necessary due to the huge size of the file (approx 800 MB).
I haven’t had an opportunity to play all the translated scenarios yet, so if you have any problems loading a scenario let me know.
Relevant Link: (http://www.knology.net/~mackdraper/)
Its been five years. Time for an update.
From the release notes:
New
- All log, usage, and dump files are saved to the Log subdirectory (user configurable)
- Hotkeys for Run, NextOp, StepInto, StepOver, StepOut, and SkipOp
- All hotkeys are user configurable (hotkey page 5)
- APU and SA1 now obey TraceOnce and Split
- SA1 breaks up code blocks and obeys Squelch.
- SRAM viewable in Hex Editor
- Register editing
Changed
- GSD has been integrated into the system changes the 1.51 base uses. This includes directory structures, config files, and other changes.
- SkipOp no longer reprints the previous line if its the same one being skipped.
- DMA trace now prints length in hex
- Breakpoint addresses and the PC register will accept up to eight characters and will filter out common address notation
Fixed
- Merging usage files caused a crash due to incorrect array sizes
- Execution breakpoints work for alternate RAM addresses (7E vs 00)
- Usage maps were saved even if Auto Usage was off
- Wrong bank for Opcode 4C (JMP)
- Write breakpoints in PPU operations caused data errors (which frequently caused code to take branches it otherwise wouldn’t)
- Tab stops in breakpoint window
This version is based on the 1.51 codebase. (Because I apparently live in a cave and didn’t know 1.52 had been released.)
Note: If GSD refuses to run, and posts a side-by-side or application “configuration” error, the system can’t find DLLs it needs to run the program. The Visual C++ redistributable link included in the release notes was meant to resolve these issues, but apparently it is out of date.
Relevant Link: (http://geigercount.net/crypt/index.html)

An English translation patch for Puyo Puyo 7 for the Nintendo DS system has been released. Though some minor elements remain in Japanese, the game is playable from start to end.
(The patch was not added to the RHDN database due to RHDN policy on DS translations. Follow the relevant link.)
Relevant Link: (http://www.puyonexus.net/)

DQ Translations is proud to present our Dragon Quest 5 English Translation Patch v1.0. Everything you need to know you can find in the readme included with the patch.
DQ Translations would like to thank all the committed fans that have loved this series despite the unfair treatment it has received in the past. Just like you, we waited until, “Eh, maybe next year.” turned into, “Aw, come on!” After all that hoping, waiting, and even begging the Square Enix representatives on Slime Knights, it’s finally here.
Many of us have spent countless hours working on this project while juggling jobs and school. We hope that the effort we put in will help make this game a memorable experience for you! Don’t forget to stop by our forums to chat with other members about the translation or the series.
- DQ Translations Team
Click here to view a youtube trailer
Relevant Link: (http://www.dqtranslat...ons.com/projects/dq5r)This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):
- DOOM 32X IWAD Converter (Miscellaneous)(32X)
- crumb (Pointers)(NA)
- CCF Tools (Miscellaneous)(NA)
- CursEd (Level Editors)(NES)
- NinJax (Level Editors)(NES)
- SMB3TE (Game Specific)(NES)
- Metroid Password Generator (Game Specific)(NES)
- jPSXdec (Miscellaneous)(PSX)
- Textures Extractor/Reinserter (Miscellaneous Graphics Tools)(PS2)
- Game Graphic Studio (Miscellaneous)(PS2)
- Tim2bmp Converter Tool (Miscellaneous Graphics Tools)(PS2)

